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13 Articles & Reviews
Published by Fr05ty 5 weeks ago /Battlecruiser Wednesdays: Design 1047
Welcome to the tenth article from our Battlecruiser Wednesdays cycle! We'll be taking a look at a different battlecruiser design each Wednesday and analysing how it could be implemented in-game by using our familiar "A Detailed Look At" format.
This week: I'll be taking a look at the one of the proposed battlecruisers for the Dutch Koninklijke Marine, the Design 1047 which I've dubbed the De Zeven Provincien. This design was the Dutch response to Imperial Japanese expansionist ambitions, and to protect the Dutch East Indies which were vital due to their resources. The design was done with the assistance of the Germans, and a tiny bit from the Italians, which resulted in what might affectionately be called the Scharnhorst's Dutch cousin. A design created to hunt Imperial Japanese cruisers with impunity, the 1047 design is a thoroughbred battlecruiser which would have represented the pinnacle of Dutch naval ambitions. It was not meant to be, as all work on these ships was halted with the German invasion of the Netherlands and yet again, the Dutch's attempt at making their own capital ship ended with the outbreak of a World War.
Step inside, read the article to see just how the De Zeven Provincien would stack up in-game and let us know what you think of this class making its way into the game!
Published by Fr05ty 5 weeks ago /Battlecruiser Wednesdays: Durand-Viel 1913 Design A
Welcome to the ninth article from our Battlecruiser Wednesdays cycle! We'll be taking a look at a different battlecruiser design each Wednesday and analysing how it could be implemented in-game by using our familiar "A Detailed Look At" format.
This week: I'll be taking a look at the one of the proposed battlecruisers for the French Marine Nationale, the Durand Viel 1913 Design A which I've dubbed the Bordeaux. This design was a product of France's naval aspirations prior to the start of the First World War, when the French envisaged a fleet of 20 capital ships by 1920. The design study came from a 1913 contest for new designs for said ships, amongst which were two designs by Lieutenant Durand-Viel. Both designs were limited by French shipyard constraints but they were good designs, and it seems like Design A was considered by most to be the most likely to win. Bearing a strong resemblance to the Normandie class battleships, the design would end up being nothing more than a design study as the French naval ambitions for new ships were put on hold with the outbreak of the First World War and the relocation of production assets towards the ground forces.
Step inside, read the article to see just how the Bordeaux would stack up in-game and let us know what you think of this class making its way into the game!
Published by Fr05ty 5 weeks ago /Battlecruiser Wednesdays: Design 1933
Welcome to the eighth article from our Battlecruiser Wednesdays cycle! We'll be taking a look at a different battlecruiser design each Wednesday and analysing how it could be implemented in-game by using our familiar "A Detailed Look At" format.
This week: I'll be taking a look at the one of the proposed battlecruisers for the Italian Regia Marina, the Design 1933 battlecruiser which I've dubbed the Cangrande della Scala. The need for this design was to counteract the laying down of the two Dunkerque class battleships by the French, long since regarded by the Italians as their most likely adversaries in the case of war. The Design 1933 was actually the last battlecruiser design that the Regia Marina contemplated before they decided upon re-building their old battleships and developing the Vittorio Veneto class of fast battleships. Developed for the confined waters of the Mediterranean, the Design 1933 was meant to go toe to toe against the Dunkerque class using the remaining capital ship tonnage assigned to Italy by the Naval Treaties. The design would end up being cancelled as the Italian admiralty decided that a new powerful battleship design would provide much more of a benefit to the Regia Marina than a few inferior battlecruisers for which funding was hard to obtain.
Step inside, read the article to see just how the Cangrande della Scala would stack up in-game and let us know what you think of this class making its way into the game!
Published by Fr05ty 3 months ago /Battlecruiser Wednesdays: HMAS Australia
Welcome to the seventh article from our Battlecruiser Wednesdays cycle! We'll be taking a look at a different battlecruiser design each Wednesday and analysing how it could be implemented in-game by using our familiar "A Detailed Look At" format.
This week: I'll be taking a look at the Australia, the only battlecruiser to serve in the Royal Australian Navy. This battlecruiser was the first flagship of the Royal Australian Navy until it was retired from its main duties. The Australia was the core of the Royal Australian Navy's "Fleet Unit" and participated in the hunt for Count Von Spee's squadron at the beginning of the war. She collided with a couple friendly ships and captured a couple of enemy ships, finally being used to test experimental technologies in the late war and escorting the German High Seas Fleet to internment at Scapa Flow. She was the pride of Australia and it was a sad day when she was finally scuttled.
Step inside, read the article to see just how the Australia would stack up in-game and let us know what you think of this class making its way into the game!
Published by Fr05ty 3 months ago /Battlecruiser Wednesdays: TCG Yavuz Sultan Selim
Welcome to the sixth article from our Battlecruiser Wednesdays cycle! We'll be taking a look at a different battlecruiser design each wednesday and analysing how it could be implemented in-game by using our familiar "A Detailed Look At" format.
This week: I'll be taking a look at the Yavuz Sultan Selim, the only battlecruiser to serve in the Ottoman Navy and later the Turkish Navy. This battlecruiser remained in commission until 1950 and was the flagship of the Turkish Navy until it was retired from its main duties. A second generation German battlecruiser, it came to be in the hands of the Ottoman Empire after fleeing from the British in the Mediterranean and was gifted by the Germans to the Ottomans as a token of friendship. The Yavuz would turn to be the pride of the depleted Ottoman Navy and served in high regard (albeit with a few mishaps) until it was finally scrapped in 1973, the last surviving ship built by the Imperial German Navy and the longest serving dreadnought-style ship in the world.
Step inside, read the article to see just how the Yavuz would stack up in-game and let us know what you think of this class making its way into the game!
Published by Fr05ty 5 months ago /Battlecruiser Wednesdays: B65 class Battlecruiser
Welcome to the fifth article from our Battlecruiser Wednesdays cycle! We'll be taking a look at a different battlecruiser design each wednesday and analysing how it could be implemented in-game by using our familiar "A Detailed Look At" format.
This week: I'll be taking a look at the B65 class, the last class of battlecruisers ever designed by the Imperial Japanese Navy. The B65 class was meant to destroy enemy heavy cruisers and provide an answer to the American Alaska Class. In order to achieve such objectives, the B65 class were as fast as other cruisers in the navy and carried firepower fitting of a light battleship. The B65 class were the final step of the Imperial Japanese Navy's Heavy Cruiser design, incorporating all that made their cruisers fearsome in the high seas but to a much greater grade.
Step inside, read the article to see just how the B65's would stack up in-game and let us know what you think of this class making its way into the game!
Published by Fr05ty 5 months ago /Battlecruiser Wednesdays: Stalingrad class Battlecruisers
Welcome to the fifth article from our Battlecruiser Wednesdays cycle! We'll be taking a look at a different battlecruiser design each wednesday and analysing how it could be implemented in-game by using our familiar "A Detailed Look At" format.
This week: I'll be taking a look at the Stalingrad class, the last class of classic battlecruisers designed in the world. The Stalingrad class was Stalin's favoured son and he heavily pushed for their construction as part of his obsession with having a big-gun navy. Designed to operate close to the Soviet naval bases, they sacrified cruising range for pure speed and firepower to ensure they were optimal cruiser killers. Stalin's death put the nail in the coffin for the Stalingrad class, but they can finally find their glory in World of Warships.
Step inside, read the article to see just how the Stalingrad class would stack up in-game and let us know what you think of this class making its way into the game!
Published by Fr05ty 6 months ago /Battlecruiser Wednesdays: O class
Welcome to the fourth article from our Battlecruiser Wednesdays cycle! We'll be taking a look at a different battlecruiser design each wednesday and analysing how it could be implemented in-game by using our familiar "A Detailed Look At" format.
This week: I'll be taking a look at the O class, the only class of battlecruisers ever designed by the Nazis. The O class was designed to raid enemy convoys to win the logistics war and force enemies into splitting their naval forces. In order to achieve such objectives, the O class were faster than any other cruiser in the Kriegsmarine and indeed would have been the fastest battlecruisers in the world. The O class were a combination of large guns and high speed that could have caused serious issues to the supply lines to Europe during World War 2.
Step inside, read the article to see just how the O's would stack up in-game and let us know what you think of this class making its way into the game!
Published by Fr05ty 6 months ago /Battlecruiser Wednesdays: HMS Hood
Welcome to the third article from our Battlecruiser Wednesdays cycle! We'll be taking a look at a different battlecruiser design each wednesday and analysing how it could be implemented in-game by using our familiar "A Detailed Look At" format.
 
This week: I'll be taking a look at the HMS Hood, last and mightiest of the Royal Navy's battlecruisers. The Hood is an almost mythical ship and has forever stepped into the history of the British Navy and the British people themselves. For a long time the HMS Hood was heralded as the unsinkable stalwart of the Royal Navy, commanding the respect of any who dared face upon it and remained a popular symbol of the Royal Navy's might up to its fateful demise when hunting the Bismarck.
 
Step inside, read the article to see just how the Hood's would stack up in-game and let us know what you think of this unique ship making its way into the game!
Published by Fr05ty 6 months ago /A Detailed Look At: Béarn
The Béarn was the first aircraft carrier possessed by the French Marine Nationale. Originally meant to be a battleship, she was converted into an aircraft carrier after the end of World War I and subsequently was in commission for 40 years. It was the only aircraft carrier the French had built by the time World War 2 started and its aircraft were outdated already. The Béarn was a unique vessel that served as the testbench for several technologies that the French Marine Nationale would use for their newer vessels and aircraft carriers. Amongst the technologies that were tested on it were the arrestor wires, hybrid propulsion technologies and twin-engine airplanes operating off of an aircraft carrier.
 
Throughout this article I look at how the Béarn could make its way into the game, carefully analysing every aspect of it and talking of its long and troubled history in the French Marine Nationale. The Béarn was the first vessel of its kind in service of the French people and a unique vessel, worthy of being included in World of Warships as the representative of the interwar French Naval Aviation.
Published by Fr05ty 7 months ago /Battlecruiser Wednesdays: Alaska class Battlecruisers (USN)
Welcome to the first article from our Battlecruiser Wednesdays cycle! We'll be taking a look at a different battlecruiser design each wednesday and analysing how it could be implemented in-game by using our familiar "A Detailed Look At" format.
 
This week: I'll be taking a look at the Alaska class Large Cruisers, the only class of battlecruisers ever completed by the United States Navy. This class had a fleeting service record as they were in commission for fewer than 3 years and they have proven controversial ever since their inception as there is no clear agreement on whether the Alaskas were battlecruisers or really large cruisers.
 
Step inside, read the article to see just how the Alaska's would stack up in-game and let us know what you think of these unique ships making their way into the game! 
Published by Fr05ty 7 months ago /A Detailed Look At: USS Nevada
The USS Nevada was a revolutionary battleship when she was built. The first of the Standard battleships, she served in both World Wars and was the only battleship that was present at both Pearl Harbour and the D-Day Landings. This battleship was reborn after Pearl Harbour and deserves a place in World of Warhips.
 
Throughout this article I look at how the USS Nevada could make its way into the game, carefully analysing every aspect of it and talking of its historical relevance within the realm of battleship design.
Published by Fr05ty 7 months ago /Fr05ty presenting for Duty!
Fr05ty's joining the writer roster at ShipComrade and he's here introducing himself.
 
Read inside if you want to know who's the person working out formulas for the game, writing articles about strange ships and, more importantly, why you should give him some cookies.