Afterwards, I went back and put the ship's stats under a microscope. Let's compare how my initial impressions match or don't match the actual capabilities of the ship.
Weapon Systems Feels
I spent most of my games slinging HE and I didn't really feel much need to stop. It was only when ships like an Aoba and Molotov offered up their broadsides at close range that I switched over to AP rounds. Her AP rounds disappointed me against the Aoba though they tore apart the Molotov within a few salvos. Her high explosive shells were really the rockstars, though. After setting two fires on a Nagato, the Battleship blew her Damage Control Party and the next salvo I connected lit three more. I laughed but I felt genuinely bad for the dreadnought. Overall, her guns feel very much like those off the Cleveland -- well, except for their turret traverse and range (both of which are awesome).