Module Upgrades: Two slots, IJN destroyer standard options.
Camouflage: The Isokaze doesn't have any special camouflage options ... which is surprising to me. Wargaming really missed out on a chance to gobble up doubloons from these low tier favourites. Oi, Wargaming! Make with some premium camouflage for the Isokaze, Kuma and Clemson! These tier 4 boats deserve some love!
Top Speed: 34.0 knots
Turning Radius: 530m
Rudder Shift: 2.7s
Hit Points: 10,300
Maximum Armour: 14mm deck and side plating.
Concealment & Camouflage
Surface Detection Range: 6.1km
Air Detection Range: 2.9km
Minimum Surface Detection Range: 5.33km
Concealment Penalty while Firing: +3.6km (vs max potential range of 9.1km to 10.92km)
It wasn't a bad run. What surprised me the most (and really shouldn't have) was how often this thing farmed Devastating Strikes. I got nine -- about one every two games or so. There were more than three other instances where I was one torpedo away from taking a ship from 100% health to dead which almost amounted to the same thing. And while there was the occasional destroyer eating a single fish and exploding, the majority came from Battleships taking five or six fish all at once. I'm of the opinion that these kind of attacks are no more "fun and engaging" that being detonated. I don't mind detonations myself but I see little difference when it comes to being on the receiving end of a massive alpha strike. More than a few of these were Hail Mary shots -- fired at near max range where a little touch of WASD would have thrown off my fish and saved them a load of tears. A few weren't. Yes, some of it definitely was seal clubbing. Some of it wasn't. I still feel like I need a shower though.
Outfitting the Isokaze
Let's do something different. Instead of just recommending a seal-clubbing build, I'm going to make recommendations on how you should build your Isokaze as if you were still new to the game. Please note that this build is for short-term gains and not optimized for the most efficient use of your credits, skill points and doubloons. I've also included an optimized "seal clubbing" short list at the end of each section where applicable. Note that this may require the use of premium currency to retrain your Captain to achieve this optimized build (short of farming 19 skill points!).
Recommended Captain Skills
Remember, you can use IJN Premium Ships to accelerate the training of your Isokaze Captain, allowing you to take advantage of first-win-of-the-day bonuses multiple times for a single crew member. The Kamikaze-class are ideal trainers but difficult to acquire (trust me, I'm harassing WG weekly for them to put them back on sale. I've been doing it so long that they're teasing me about it. This is good news -- it means that it's on their minds). The Tachibana and Atago are more commonly available and work well too in this capacity.