Patch Notes

World of Warships Patch Notes
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Contact: Patch Notes

Postby Critters » Thu Jan 28, 2016 9:50 pm

Update Notes

Improved Earnings
  • Tachibana: +21% Credit earnings
  • Tachibana Lima: + 21% Credit earnings
  • Mikasa: +21% Credit earnings
  • Albany: +21% Credit earnings
  • Diana: +21% Credit earnings
  • Diana Lima: + 21% Credit earnings
  • Fujin: +8% Credit earnings and +11% Experience earnings

New Premium Ships
These ships are not yet available to the general public and have been added for preliminary testing purposes, but you may see them in battle during their sea trials!
  • Tier II US destroyer Smith
  • Tier III Japanese cruiser Katori
  • Tier VI Pan Asian destroyer Anshan
  • Tier VII Pan Asian destroyer Lo Yang

Additional Notes
  • Increased the number of daily allowed compliments and complaints from 5 to 7
  • Fixed issue with extended stern fires for cruiser Mikhail Kutuzov
  • Fixed issue with "chance of fire on target" to incorrectly display while in Port with "Victor Lima" and "India X-Ray" Signal Flags equipped
  • Fixed issue with the national flag for battleship New Mexico to vanish with hull A installed
  • Fixed incorrect display of performance characteristics in the tooltip of the type 2 torpedo module for destroyer Mutsuki
  • Fixed issue with voiceover for "Arpeggio" ships that mixed up notifications for allied and enemy teams
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0 5 2 3 Patch Notes

Postby PhilipAnaem » Sat May 06, 2017 10:09 am

Im still getting the wrapping issue, with the last word in the chat not appearing properly.
I thought that was supposed to be fixed?

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Re: Patch Notes

Postby _tube_ » Tue Jul 25, 2017 8:55 am

I've noticed that when I try to spectate (after getting sunk) during a match, both some of the friendly and enemy ships are not visible, as if they are outside my rendering range. Anyone else notice this?

Also, anyone else notice greater lag lately?
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Re: Patch Notes

Postby TopDawg » Tue Jul 25, 2017 12:10 pm

possibly although only enemy ships spotted will be visable, as to friendly ships maybe a rendering setting?

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