Red River, Yellow River, Red River, Yellow River, Red River, Yel — ow, I just bit my tongue.
Quick Summary: A British light cruiser with Soviet guns, a Japanese destroyer torpedo reload consumable and a Commonwealth cruiser’s smoke generator. She’s fragile, agile and tiny.
Patch and Date Written: 0.6.13.1 to 0.6.14.0, November 16th, 2017 to November 30th, 2017.
- Excellent gunnery performance with great ballistics, high fire chance and good AP penetration.
- Accelerated rate of fire of 8.57 rounds per minute.
- Extremely agile with a faster rate of turn than some IJN Destroyers (!)
- Small surface detection, capable of being reduced to 8.14km.
- Powerful anti-aircraft firepower for her tier.
- Equipped with the equivalent of Propulsion Modification 2 for free.
- Has the option of taking a Torpedo Reload Booster.
- Comes with HMAS Perth’s Smoke Generator, with a 90s emission time, allowing her to stay mobile while remaining concealed.
- Exposed citadel over the waterline, capable of being penetrated by all German and British battleship HE.
- FUN AND ENGAGING! Her magazines are not housed in her citadel with as little as 32mm of armour protecting them.
- She has an absolutely tiny hit point pool for a cruiser at 24,100hp.
- Small main battery armament of only 6 guns.
- Terrible main battery range of 13.2km which cannot be extended.
- Torpedoes may only fire in a thin spread with no option for wide or single fire.
- No Defensive Fire consumable.
- No aircraft consumable to assist her in detecting enemies while hiding in her own smoke.
- First, Huanghe counts as a British cruiser for the purposes of her upgrades. As such, she cannot take Propulsion Modification 2 as it’s already installed for free.
- Second, she may take a Torpedo Reload Booster. She’s the first cruiser to have access to this traditionally Japanese destroyer consumable. This reduces the reload time of her torpedo tubes to 8 seconds. This has a six minute reset timer for the standard consumable and a four minute reset timer for the premium version.
- Third, her Smoke Generator is odd, mirroring that found on the tier VI British Commonwealth cruiser, HMAS Perth. This comes with three charges by default and has a 90 second emission time, with each cloud only lasting for 10 seconds. This allows Huanghe to continue to creep forward at 1/4 speed and remain concealed while she moves. The reset timer on her consumable is 240s / 160s depending on if you take the free or premium version.
- Damage Control Party
- Hyroacoustic Search or Torpedo Reload Booster
- Smoke Generator
Module Upgrades: Four slots. British cruiser upgrades.
Premium Camouflage: Standard Type 10. This provides 50% bonus experience gains, 3% reduction in surface detection and 4% reduction in enemy accuracy.
- Take Magazine Modification 1 in your first slot. Huanghe’s magazines are not located in her armoured citadel and they have as little as 32mm worth of armour protecting them. She’s as vulnerable to detonations as Perth and Leander are to HE shells of 152mm caliber or larger. If you prefer to live dangerously, you can take Main Armaments Modification 1, but don’t come crying to me when you get your ship blown out from under you by a stray 152mm HE shell.
- In your second slot, you have a choice. You should probably take Propulsion System Modification 1 to protect your engine. However, it’s your rudder that will get knocked out most frequently. For that, take Steering Gears Modification 1.
- For your third slot, take AA Guns Modification 2 for the increased range. Huanghe is a very short ranged cruiser, so it’s difficult to justify Aiming Systems Modification 1 as it only reduces her maximum dispersion by a mere 8.7m (from 124m to 115m).
- And in your fourth slot, take Steering Gears Modification 2.
- Huanghe uses Soviet 152mm/57 rifles instead of Royal Navy 152mm guns. These are the same guns found on Budyonny, Shchors, Mikhail Kutuzov & Chapayev. These guns have excellent ballistic arcs, great AP penetration and a high fire chance per shell hit which exceeds those found on the equivalent (premium) Royal Navy armament.
- Huanghe has an increased rate of fire with her guns to help offset her low DPM and overall fire-setting abilities. She reloads in 7.0 seconds flat as opposed to 7.5s of her Soviet counterparts.
Yep, that’s it. She’s using Soviet guns instead of British and they have an increased rate of fire. In practical terms, this means Huanghe does more damage on a per-gun basis than Perth, Belfast or Leander which is definitely a plus. You’ll set more fires, land more citadel hits, and generally be more accurate. However, this does not offset the disparity of losing out two rifles. Perth and Leander both struggle to kill even soft targets quickly and Huanghe amplifies this weakness.
Huanghe, on paper, has better overall DPM and fire starting abilities than ships like Aoba and Molotov. What these graphs do not describe is the ease at which this firepower is put to use. Molotov can engage enemies at long distances. Aoba’s 203mm guns aren’t reliant upon commander skills to ensure her HE shells penetrate. Huanghe is best compared with HMAS Perth and Leander in regards to her damage output — all three are painfully short ranged. However, all three are capable of maximizing their DPM for short periods of time when they can setup their smoke.
- Garbage-tier firepower. Yeah, there are some redeeming qualities. No one could argue otherwise. But on the whole? Garbage.
- With all of this poo-pooing of Huanghe’s firepower, do not make the mistake of thinking she’s utterly incapable of dealing damage. That’s not the message I’m trying to deliver. She’s not going to put out as much damage as comparable ships, or do so as reliably. More fool you if you underestimate her.
- Are you regretting purchasing her yet?
Hit Points: 24,100
Maximum Citadel Protection: 70mm
Min Bow & Deck Armour: 16mm
Torpedo Damage Reduction: None
- She has a small citadel, composed of only her engine spaces which sits slightly over the waterline.
- Her citadel wall extends to the exterior of the ship, making them potentially vulnerable to HE citadel hits.
- Her magazines lie outside of the armoured citadel directly beneath her guns and well submerged.
So the only ray of sunshine is that people may miss your citadel when they think it extends further forward and back than it actually does. If you’re lucky, you’ll take some overpenetrating hits there which will keep you in the game just a little longer.
Though Huanghe’s durability would have you wanting to hiding around friendly battleships in the second line, her range dictates that she must go forward into harm’s way to score any damage. This is a common problem associated with all British cruisers. They get around this vulnerability by making use of a Smoke Generator and good concealment values — traits Huanghe boasts as well.
Turning Radius: 570m
Rudder Shift: 6.7s
Manoeuvrability ratings of the tier 6 cruisers. Note that De Grasse and La Galissonniere have access to the Engine Boost consumable which increases their top speed by 15% for 3 minute intervals. Huanghe’s ability to turn and throw herself about is on par with many destroyers she faces. She’s only lacking in a good top speed to really allow her to enjoy the same level of flexibility.
Opening moves on an Epicenter match. Though Huanghe shares a lot of traits in common with destroyers, it would be a mistake to play her as one. You’re a support ship, not a front line scout or knife-fighter.
AA Umbrella Ranges: 5.0km / 3.5km / 2.0km
AA DPS per Aura: 78 / 73.6 / 28.8
- Take Priority Target.
- Follow this up with Adrenaline Rush. Your DPM needs all the help it can get.
- Next, take Demolition Expert. Setting fires is the only thing you’re good at.
- And finally take Concealment Expert.
The big skill you’re racing towards is Inertial Fuse for HE Shells which should be your 14th skill point. This gives her the ability to directly damage large areas of any battleship she might face, along with some of the heavy cruisers when she’s bottom tier. Your final 5pts should be placed between Vigilance (which stacks with Hydroacoustic Search to better spot torpedo threats while you’re creeping along in smoke) and either Expert Marksman to buff your horrible turret traverse or Last Stand if you’re sick of having your rudder shot out.
Oh, it’s going to be like that, is it?
Properly managed, Huanghe can pull her own weight — you just need to really flex those carrying muscles to do it. This makes for an interesting challenge for those inclined. Getting those Soviet 152mm up close opens up the opportunity for all kinds of hilarity, especially against enemy cruisers that are probably not used to getting their citadels shot out from smoke 12km away. However, her overall lack of firepower holds her back.
- Perth-lite. Same Perth flavour with half the effectiveness!
- I kid, Huanghe isn’t that bad. She’s just not as good as Perth.
- I can already tell there’s going to be a counter-culture movement that absolutely loves this ship…
Can destroyer-levels of agility, the smoke generator of HMAS Perth along with good values for her AA firepower and concealment make up for garbage levels of firepower and durability?
I’m forced to ask myself: “Why would you buy this?” If you’re looking for comparable game play, HMAS Perth is superior in almost every regard. For trainer for the Pan Asian destroyer line, there are better choices. Loyang is one of the most competitive destroyers at her tier and Anshan comes in at a similar price tag with added economic bonuses baked in to boot. Huanghe is a premium without a purpose…
- PVE Battles
How well does the ship maintain profitability in Co-Op modes and how does she fare against bots?
- Random Battle Grinding:
This includes training captains, collecting free experience, earning credits and collecting signal flags from achievements.
- For Competitive Gaming:
Competitive Gaming includes Ranked Battles and other skill-based tournaments. This also includes stat-padding.
- For Collectors:
If you enjoy ship history or possessing rare ships, this section is for you.
Very no on toast.
- For Fun Factor:
Bottom line: Is the ship fun to play?
Be advised: Mouse has a soft spot for lame-ass ships, like the pre-buff Atlanta, Albany and Prinz Eugen.
- What’s the Final Verdict?
How would the ship rate on an Angry YouTuber scale of Garbage – Meh – Gud – Overpowered?
GARBAGE – Grossly uncompetitive and badly in need of buffs.
Mehbote – Average ship. Has strengths and weaknesses. Doesn’t need buffs to be viable, but certainly not advantageous.
Gudbote – A strong ship that has obvious competitive strengths and unique features that make it very appealing.
OVERPOWERED – A ship with very clear advantages over all of its competitors and unbalancing the game with its inclusion.
Her Smoke Generator gets a Gudbote, though.